April 20, 2024

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Forza Horizon 5 Hot Wheels: PC Performance Tested

Forza Horizon 5 Hot Wheels: PC Performance Tested

Forza Horizon 5‘s Hot Wheels Expansion He is out and reader, I am in love. Leaning hard — scrambling, really — alongside the core game’s arcade, it’s a ridiculous set of racing events that mock physics across a striking tangle of twisting and looping tracks. Between challenges, and flashbacks to covering the floor of my grandparents’ house with strips of orange plastic, I’ve also been testing how the new cloud DLC setup on PC performs.


Fortunately, it doesn’t feel more demanding on your computers than the map of Mexico for the base game, and in places it can run more smoothly. For testing, I mainly used a file NVIDIA GeForce GTX 1070which is naturally slower than The best graphics cards From recent GPU generations but nonetheless included within Recommended Forza Horizon 5 System Specifications. This came alongside our usual Intel Core i5-11600K test machine and 16GB of DDR4 RAM.



Forza Horizon 5 Hot Wheels: PC Performance

In our base game test tool, this GTX 1070 setup averaged 71 fps using the high graphics preset at 2560 x 1440. There is no Hot Wheels version of this tool, so I used MSI Afterburner to manually measure average frames in expansion.

When freely roaming around the map, the GTX 1070 averaged less than 75 frames per second, so the good news here is that you can still use the original benchmark tool to get a good idea of ​​how your PC’s Hot Wheels is running. Using the Ice Canyon Hazard Sprint as a repeatable test, the GTX 1070 went even higher, averaging 77 frames per second — nearly 10% faster than the benchmark score, despite the variety of snow effects.

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There aren’t any new graphics quality/resolution options in the expansion to try out, although Hot Wheels does add a few more accessibility settings to help some players deal with its more challenging aspects of gravity. There is a flight-style roll indicator that can be turned on or off, as well as separate near and far chase FOV sliders that apply only to extending. Both default to the highest setting – 65 – and just come back to prevent nausea/confusion, because lowering them doesn’t really improve performance even if it means reducing onscreen items. Setting each of the FOV sliders to 50 brings the average performance in the Ice Canyon Hazard Sprint to 78 fps, and you won’t notice that single extra frame.



A 4x4 car picks up the air in the Forza Horizon 5 Hot Wheels expansion.

Forza Horizon 5 Hot Wheels: Best settings to use

In case there aren’t any more major performance differences between the Hot Wheels expansion and the base game, I’ll say original Forza Horizon 5 PC Settings Guide It still applies to those who come new. To summarize, you can safely leave most of the game’s individual graphics options as high as you like, tactically lowering the following:

  • shadow quality – high or medium
  • Environmental Fabric Quality – high or medium
  • environmental engineering quality low or medium
  • Global vehicle detail level – medium or high
  • Shading quality – high
  • Particle Effects Quality – low or medium

This will provide a nice performance boost without ruining Forza’s polished aesthetic, even if that polishing is now applied to the big games. When I was playing I also left the FOV sliders on 65 and turned off the roll indicator, although these are accessibility features, not performance tools – and it’s nice that options are there for anyone who needs them.

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