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Horizon Forbidden West – Niche Gamer مراجعة Review

Horizon Forbidden West Review

Back in 2017, Horizon Zero Dawn Release him and instantly become the best Zelda The game was released that year. Exaggeration aside, I had a lot more fun with Aloy’s adventure through the jungles of the eastern lands more than The Legend of Skyrim: Breath of the Void Because the environments weren’t just great, it felt alive and it wasn’t just sprawling areas filled with nothing.

Exploring calderons and learning new abilities to tame new machines made exploration so much fun Forbidden horizon west She’s looking to get back into the same paradigm by adding a whole host of other things Aloy can do as she once again saves the world. Will Aloy’s Journey to the Forbidden West Hold Up? Find out on our site Forbidden horizon west Review:

Forbidden horizon west
Publisher: Sony Interactive Entertainment
Developed by: Guerrilla
Platform: PlayStation 4, PlayStation 5 (reviewed)
Release date: February 18, 2022
Players: 1
Price: $69.99

Set about six months after the events of Horizon Zero DawnAloy has been tasked with trying to save Earth’s biosphere once again by finding and re-enabling GAIA’s backup so that it can help address the environment in order to sustain life on Earth.

Although nothing is as simple as going anywhere she wants to go because she is the champion of this world, she is tasked with winning the trust of the people of the West in order to get traffic safely, and while doing so she heads towards the middle. From several ongoing disputes.

Despite the fact that I appreciate the depth that all of these struggles add, when we do this Forbidden horizon west Reviewing, I found that the majority of what you’ll be doing in this game feels like you’re just toiling until you’re strong enough to complete the next step in the main story.

There are some interesting characters you’ll meet along the way, but in the end very few people will matter despite the seemingly endless number of dialogue trees.

In short, there seem to be a lot of attempts to get you to care about people in this world. Character development is a good thing in an RPG, but it feels weird and misplaced in an action-adventure title. I get what they want to achieve, but not everything needs to include dialogue-heavy BioWare levels.

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In fact, the dialogue might sum up my biggest problem with Forbidden horizon west. Aloy seems to have completely forgotten who she was from the first game, as now she’s even cooler knowing the gravity and superiority of the missions knowing that she’s already saved the world on her own.

She often talks to people as if they are primitive and ignorant, but the next time she is modest and shy. Her attitude change really surprised me and I couldn’t finally say I understood the reason for the change until so long after the story.

I also can’t say that I’ve been a fan of all the characters who treat her as if she was the only reason they were able to get anything done either. I’m not sure why we couldn’t have just two strong threads without subjecting them to death, but I digress.

Another small gripe is that Aloy doesn’t seem to stop and process her thoughts, she is constantly maintaining a stream of consciousness. As I go from checkpoint to checkpoint, I stop to collect items – and while I’m at it, why stop for a second to collect items when every other game in the open world allows you to simply grab them as you go?

when you do me Forbidden horizon west Reviewing, the annoyance came when I realized that Aloy just didn’t seem to work. She’s constantly talking, “Here’s this item, I think I’ll put it in my lair for later”, “It could be useful”, and other small jokes in an effort to keep the player entertained or something.

I don’t usually care about any little bits like this, but what really caught my eye was when I go to an area with a puzzle, and I’ll be there for three seconds – or sometimes not in the room yet – and Aloy or a buddy tells me how to solve the puzzle.

everything in Forbidden horizon west Similar to the first game, but more spacious and refined. The map is much larger, so there is a lot of space to cover, and there are a plethora of new collectibles, weapons, and relics to find, as well as audio logs and caldrons to explore.

The only thing I’m missing is the damaged areas from the first game, the rabid machines made for a much stronger challenge and sneaking and surmounting was much more satisfying.

The upside is still there, and the control of the mounts is still a little boring – but you unlock the ability to get a flight mount right before the end of the game, and that’s really when the exploration and side quests become a lot more fun.

In my first Horizon game, I spent time doing every side quest I could before I progressed into the main story, but due to the sheer amount of things to do and find in this game, I often tried to move on.

I tried to push the story forward in hopes of finding something that would make the exploration a little easier. I think somehow I knew it was the right choice because I was rewarded, and being able to fly makes a lot of the tasks a lot less frustrating. The platinum trophy for this will be mine very soon.

Visually, there isn’t much to say about it Forbidden horizon west This is not immediately obvious from watching any of the game ads or commercials. This is a very cool game, and in 4K with HDR, this game absolutely shines.

The world looks amazing and there are times when I just stood in awe of the environmental impacts. Seeing gusts of wind and dust blowing in the sky among the plains or thrusting head first into the eye of a sandstorm in the ruins of Las Vegas looks great no matter how you slice it.

The character design looks a little weird on the hair, but it’s more than made out of the texture of the skin. The eyes look realistic and the lips have individual wrinkles to make the models look more realistic than ever. Even the PS4 version looks amazing, which is really amazing considering the amount of detail that goes into this game.

The soundtrack is absolutely incredible too. in the flood It’s a very haunting song that ends with a great playing experience, while the musical instruments admire The world is on her shoulders And the all that comes It consistently serves as excellent background music whether you’re exploring the Forbidden West or simply listening to it spotify.

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In the end, I love Aloy’s adventures and am curious to see what comes next given how Forbidden horizon west finish. I’m concerned that there may be too much content pushed into this game unnecessarily amplifying Ubisoft’s boredom levels, but I’m hoping to see a more accurate broker between the amount of content offered in both games.

While the first game was a little missing, this one might have a lot that doesn’t matter in the end. Between crafting and exploring, I didn’t have much use of any of the metric tons of merchants available throughout the game for any reason other than selling valuables for scrap metal.

Moreover, there are a large number of weapons but you will likely not use any of them because they are redundant. As much as I loved the idea of ​​a slingshot with rotating bullets that deal continuous tear damage, I’ve never been a suitable substitute for a bow using advanced hunter arrows that cause tear damage. Trip wires are good for planting ordinary enemies for parts, but are ultimately useless apart from vertical wires to take out birds.

I struggled to quench Horizon Zero Dawnbut with Forbidden horizon west Reviewing, I had an overwhelming sense of “I’ve done all this before” in terms of exploration, but that’s probably because this game is basically more of the same thing – but with more things to do. We hope they find the perfect balance for the next entry.

successor to Forbidden horizon west It might need a polished story with a bit less depth for unimportant secondary characters, fewer weapons with better focus so they are used more, and improved composition controls (and hopefully you can get through from the start). I’m keeping my fingers crossed because I’m going to love the next episode as much as the previous two.

Horizon Forbidden West reviewed on PlayStation 5 using a copy provided by PlayStation. You can find additional information about the Niche Gamer Review Policy/Ethics here. Horizon Forbidden West is now available on PlayStation 4/5.